freerange1201 http://freerange1201.com ideas. advertising. culture. inspiration. posterous.com Mon, 14 May 2012 06:46:00 -0700 Don Draper's crazy $250k trip. #madmen http://freerange1201.com/don-drapers-crazy-250k-trip-madmen http://freerange1201.com/don-drapers-crazy-250k-trip-madmen

One of the most memorable scenes from this season's Mad Men was the closing salvo in the Lady Lazarus episode. Don stumbles to connect to the younger generation and happens to listen (briefly) to one of the more progressive - and cool - tracks to the Revolver album. The scene was great enough. The story behind it makes it better.

How ‘Mad Men’ Landed the Beatles: All You Need Is Love (and $250,000)

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Fri, 04 May 2012 06:40:00 -0700 Innovative concepting by #Target http://freerange1201.com/innovative-concepting-by-target http://freerange1201.com/innovative-concepting-by-target

With Target's continued growth, someone realized they needed to again re-examine their business from the outside. The new concept that is being groomed is a brilliant one and in a way not so different from a mall or flea market. Just with the Target-esque magical spin.

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Mon, 30 Apr 2012 07:13:00 -0700 Here's to originality. #drj http://freerange1201.com/heres-to-originality-drj http://freerange1201.com/heres-to-originality-drj

The one and only. Have a great week. Think big.

Drj

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Thu, 12 Apr 2012 13:55:00 -0700 Awesome and hilarious execution from TNT in Belgium (@tntweknowdrama) http://freerange1201.com/awesome-and-hilarious-execution-from-tnt-in-b http://freerange1201.com/awesome-and-hilarious-execution-from-tnt-in-b

Thanks to Jason from Creative for forwarding this to us. It's hilarious and a brilliant idea. The looks on the faces of the people at the end say it all ... they were entertained and 'got it.' Great stuff.

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Wed, 11 Apr 2012 06:20:00 -0700 Don't Give Up. Good advice from Seth Godin (@thisissethsblog) http://freerange1201.com/dont-give-up-good-advice-from-seth-godin-this http://freerange1201.com/dont-give-up-good-advice-from-seth-godin-this

If you haven't read anything by Seth Godin, you've missed some good advice, ranging from the 'wow, that's interesting' to the 'geez, I know that but really should be doing it more often.' Either way, his blog (http://sethgodin.typepad.com/) is a great resource for quick reads and great insights.

Here's a good quick read about perseverance.


Don't give up (you're on the right track)
Seth Godin
Original post here

Wrestling with a puzzle, a project or a problem, the likeliest reason to give up is the belief that it can't be done. What's the point of persevering if it's actually impossible to succeed?

"It can't be done," we say, throwing up our hands. Not "I can't do it," or "It's not worth my time," but "It can't be done."

In the year after Roger Bannister broke the 4 minute mile, the record was broken again and again. Once people realized it could be done, it wasn't an impossible task any longer. And that's why there's a flood of tablets on the market, many from companies that had what they needed to build the first one, but didn't until Apple showed them the way.

Two things you might take away from this: First, there's solace in finding someone who has done it before, whatever "it" is you're trying to do. Knowing that it's possible and studying how it was done can't help but increase the chances you'll stick it out.

Second: huge value accrues to the few able to actually do a thing for the very first time.

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Mon, 09 Apr 2012 08:33:00 -0700 Golf Boys - Oh, Oh, Oh (featuring Bubba Watson) for Charity http://freerange1201.com/golf-boys-oh-oh-oh-featuring-bubba-watson-for http://freerange1201.com/golf-boys-oh-oh-oh-featuring-bubba-watson-for

Being Atlanta based, we've always got a special spot in our hearts for The Masters and parties that surround it. This year's win by University of Georgia alum Bubba Watson made it an even more epic event. (Go Dogs!)

But maybe best of all is that this video created by Watson and three other PGA tour members (Ben Crane, Rickie Fowler, & Hunter Mahan) gets a little more prominance. Funny and entertaining, it's the exact opposite of what watching golf can often be.

More than that, in an era where Tiger Woods has traded playing great golf for chasing women and plowing down fire hydrants, it's good to see something refreshing happening in the sport ... Every 100,000 views of this video on YouTube generates a $1,000 pledge by Farmers Insurance to a Ben Crane charitable fund (one of the golfers featured). We hope it continues.

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Wed, 04 Apr 2012 12:51:00 -0700 Giving Better Design Feedback - An inside perspective from @muledesign http://freerange1201.com/giving-better-design-feedback-an-inside-persp http://freerange1201.com/giving-better-design-feedback-an-inside-persp

Rock solid blog post from the good folks over at Mule Design Studio. We've all been on the client side of sorts when it comes to design, even it's just painting something in your house. And if you're in the design business, you've no doubt experienced much of this manner of feedback, good and bad and understand the cause and effects laid out here.

Enjoy.

Giving Better Design Feedback
View original post here 
by Mike Monteiro, Mule Design Studio

In previous posts we’ve gone over how to buy design and how to sell design. Let’s take a look at how to give good feedback.

For our purposes, it’s worth noting the difference between a critique (which happens between peers or from more senior professionals, such as art directors), and feedback (which comes from clients). In other words, feedback comes from people paying a designer to solve business problems—people who may not be suitably impressed that you implemented a 16 column grid across a golden mean. (I’ll be impressed FOR them.)

How Did We Get Here?

Let’s assume the presentation went well. The design team put in a solid performance, cleaned up after themselves, and shook your hand with the appropriate amount of pressure on the way out. Hopefully someone took notes and offered to make them available to you. Those will be helpful. You should have also reached an agreement with someone in a project manager capacity about when your feedback is due.

Some design studios will also offer guidelines for giving feedback, and if they don’t they should. It’s a good client services tool.

In the aftermath, you are alone, alone with a stack of work that will affect the health of your organization, and your design team is returning to their office, with a stop at the nearest Fluevog store.

What’s in Play?

Whether or not you’ve received detailed guidelines, make sure you’re clear on which elements you’re supposed to be evaluating. Are we looking at the overall brand, the page structure, or typography? Are they comping with actual content, including photo assets, or did they take the easy way out and fill the comp with ersatz Latin and Flickr photos? (Guilty: I sometimes comp with ersatz Latin.)

It’s Not Art

First rule of design feedback: what you’re looking at is not art. It’s not even close. It’s a business tool in the making and should be looked at objectively like any other business tool you work with. The right question is not, “Do I like it?” but “Does this meet our goals?” If it’s blue, don’t ask yourself whether you like blue. Ask yourself if blue is going to help you sell sprockets. Better yet: ask your design team. You just wrote your first feedback question.

I Don’t Know Anything About Design

Who cares? Your customers probably don’t know anything about design either, and the project’s ultimate success rides on how they respond to it.

Let the design team be the design experts. Your job is to be the business expert. Ask them how their design solutions meet your business goals. If you trust your design team, and they can explain how their recommendations map to those goals, you’re fine. If you neither trust them, nor can they defend their choices it’s time to get a new design team.

Screw Feelings

I’ve had several wonderful clients who raved about the work for the duration of the project only to get to a point far along into implementation and decide the design was all wrong. God bless them. They were trying to spare my feelings. Sadly, they ended up tanking their budget and having to redo a lot of work, which meant missing their deadline as well.

Good feedback is not synonymous with positive feedback. If something isn’t working for you, tell the design team as early as possible. Will they be hurt? Not if they are professionals. A good designer will argue for their solution, and then will know when to let go. (NB: The time to let go is when it becomes clear that the solution isn’t sufficiently effective, not as soon a client expresses a negative personal opinion about it.)

By all means, be respectful, but don’t hold back in order to spare an individual’s feelings. Taking criticism is part of the job description. The sooner they know, the sooner they can explore other paths.

SIDENOTE:

Run like hell from anyone calling themselves a “creative.” Design is a profession and a craft with standards and practices. It’s not a mystical undertaking, and designers are not magical beings.

Be Direct With Your Feedback

There’s only one way to take “This work sucks.” There are many ways to take “I’m not sure this is doing it for me.” And while the former may not be good feedback, per se, it certainly leaves no question that there’s a problem that needs addressing. Perhaps you can find a less blunt way to get your displeasure across, but leave it nice and clear. Personally, I’d rather have the clarity and I can deal with the bluntness, but I’ve been told I’m an asshole.

Lead With The General

Start with your summary evaluation. “Overall, this is going in the right direction.” “Overall this sucks.” etc. Explain why, and then go into detail. The “why” is the most important piece of all.

Good vs Bad

Good feedback relates back to goals and user needs. Bad feedback is subjective and prescriptive.

For example “There’s way too much going on here and the “Add to Cart” button gets lost.” That’s excellent feedback. Relates to the goal of the page, which is to apparently sell something, and communicates a problem to be solved, which is to get rid of all the junk on the page.

Avoid personal preferences: “I hate green.” There is absolutely nothing I can do with that statement other than feel sorry for you because there are some very nice green things in the world. Like money—which you’re now wasting by giving me bad feedback.

Prescriptive feedback comes along the lines of “Move the buttons over here.” And, of course, everyone’s favorite: “Make the logo bigger!” These may, in fact, be excellent ideas, but if we talked about the problems you’re trying to solve with these prescriptive solutions we might come up with better solutions or possibly uncover a bigger problem in the overall design system.

It’s like walking into your doctors office and demanding a prescription for penicillin. Could be that’s actually what you need, but there’s no way you’re walking out of that office without the pants coming down.

And of course the worst kind of feedback…

Don’t Try This At Home

There is nothing less helpful than getting feedback in the form of a comp (whether committed in Photoshop, Powerpoint, or Word). Nothing. I mean it. We’ve been in business at Mule for almost 10 years now and this is the only thing we’ve ever fired a client over. (It happened once. The client refused to stop after being told on numerous occasions that it was counter-productive, not to mention a contract violation.)

If something isn’t working for you, point it out and go into as much detail as possible as to why it’s not working. Tie it to the goals we agreed to earlier in the project. Understanding your reasoning is critical to solving the problem. Being told to just do something a certain way, or worse, getting a comp of it done that way only means we have to reverse-engineer the whole thing and find out what you were trying to solve. Lost time. Lost budget.

Ask Questions

Not sure about something? Ask. Don’t wait until the feedback is due. Pick up the phone and ask your design team for further clarification to write your feedback.

Distill Your Feedback

“John in marketing wants to be able to log in directly on the home page, but Tim in Engineering would prefer it on its own page. Can we compromise?”

No. We cannot compromise.

If you tell your barber that you like it short, but your significant other likes it long, you’re gonna get a mullet.

Listen to your team’s feedback, weigh the plusses and minuses, and then compile a clearly written feedback document full of strong decisions. There is no way to design a solution to an internal debate. Nor should that debate be passed along for your customers to suffer through. If members of your team have varying ideas on something, iron it out. Invite your design team to join in the debate. They should be eager to as it informs their work. But reconciling feedback is important to moving the process along successfully. Again; having to sort through 10 pages of internal disagreement means lost time and lost budget.

Present Your Feedback

Just as we don’t believe good design sells itself, we also don’t believe good feedback necessarily explains itself. Set up a time to go over your feedback with your design team, in person or on the phone. Walk through it together. Use the time to go over any sticking points, get clarity, and go over any issues that anyone on your team disagrees on. Bring that person on the call as well. The goal of this meeting is to make decisions and move forward.

Solid decisions, well-communicated and well-executed are the path to success. And of course we can all agree on one thing: the logo, she is always too small.

 

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Wed, 14 Mar 2012 14:18:00 -0700 Too funny to pass up. How to make a great sports sign. #Portlandia #Timbers http://freerange1201.com/too-funny-to-pass-up-how-to-make-a-great-spor http://freerange1201.com/too-funny-to-pass-up-how-to-make-a-great-spor

This is outstanding. Love the art direction and the careful consideration of all audience members.

By the way, if anyone ever gets a line on tickets to a Timbers game, let us know. Looks like a great time.

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Wed, 07 Mar 2012 09:09:00 -0800 How we roll, too. Kind of. Great spot from Red Bull (@redbull)) http://freerange1201.com/how-we-roll-too-kind-of-great-spot-from-red-b http://freerange1201.com/how-we-roll-too-kind-of-great-spot-from-red-b

This is totally how everyone at 1201 spends their free time. Minus the swan diving off of cliffs, etc.

Kind of makes you want to get out of your desk, put on a squirrel suit and fly off of the top of the building. Or just go get another donut.

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Fri, 02 Mar 2012 18:47:00 -0800 Interactive + from Bear71 @iamBear71 http://freerange1201.com/interactive-from-bear71-iambear71 http://freerange1201.com/interactive-from-bear71-iambear71

Cool. Interesting. Interactive. Kind of has it all. Can't wait to see where this type of interaction moves to next. Check out more at their website.

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Mon, 27 Feb 2012 12:41:00 -0800 Coolest spot on tv. From @gopro_news (GoPro) http://freerange1201.com/coolest-spot-on-tv-from-gopronews-gopro http://freerange1201.com/coolest-spot-on-tv-from-gopronews-gopro

What's not to love about this? Snow. Trees. Awesome camera. Great tunes ('When I'm Small' by Phantogram). About the only thing that we don't like is that we're watching someone else have so much fun.

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Tue, 21 Feb 2012 07:30:00 -0800 Downtime engagement from Mercedes (@mercedesbenz) http://freerange1201.com/downtime-engagement-from-mercedes-mercedesben http://freerange1201.com/downtime-engagement-from-mercedes-mercedesben

Even with today's technology, people still have a lot of 'in-between' time. Mercedes has used that to their advantage with this German subway campaign to promote their new (and Southwest Airlines-inspired seating) passenger van. Apparently ideal for those looking to haul female body builders.

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Fri, 17 Feb 2012 12:09:00 -0800 We're #Kayak (ing) because of these ads http://freerange1201.com/were-kayak-ing-because-of-these-ads http://freerange1201.com/were-kayak-ing-because-of-these-ads

And it's a great site. But the ads certainly tipped the scales.

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Thu, 16 Feb 2012 11:24:00 -0800 David Ogilvy is a lousy copywriter. http://freerange1201.com/david-ogilvy-is-a-lousy-copywriter http://freerange1201.com/david-ogilvy-is-a-lousy-copywriter

Or so he says.

Along with Bill Bernbach, David Ogilvy has been one of the most quoted, respected, imitated, and studied ad men of all time. His legendary writing style was a hallmark of mid-century marketing and created a legion of followers who built their careers around his 'rules' and suggestions. (as well as a few televisions shows, such as Mad Men)

Following is an interesting letter written from Ogilvy to Ray Calt in 1955 as an answer to his question about his personal copywriting process. Not surprisingly, his self-deprecating style underplays the finished product, which often ended up on the tops of all ad award lists.

Letter courtesy of The Unpublished David Ogilvy: A Selection of His Writings from the Files of His Partners


April 19, 1955

Dear Mr. Calt:

On March 22nd you wrote to me asking for some notes on my work habits as a copywriter. They are appalling, as you are about to see:

1. I have never written an advertisement in the office. Too many interruptions. I do all my writing at home. 

2. I spend a long time studying the precedents. I look at every advertisement which has appeared for competing products during the past 20 years. 

3. I am helpless without research material—and the more "motivational" the better. 

4. I write out a definition of the problem and a statement of the purpose which I wish the campaign to achieve. Then I go no further until the statement and its principles have been accepted by the client. 

5. Before actually writing the copy, I write down every concievable fact and selling idea. Then I get them organized and relate them to research and the copy platform. 

6. Then I write the headline. As a matter of fact I try to write 20 alternative headlines for every advertisement. And I never select the final headline without asking the opinion of other people in the agency. In some cases I seek the help of the research department and get them to do a split-run on a battery of headlines. 

7. At this point I can no longer postpone the actual copy. So I go home and sit down at my desk. I find myself entirely without ideas. I get bad-tempered. If my wife comes into the room I growl at her. (This has gotten worse since I gave up smoking.)

8. I am terrified of producing a lousy advertisement. This causes me to throw away the first 20 attempts. 

9. If all else fails, I drink half a bottle of rum and play a Handel oratorio on the gramophone. This generally produces an uncontrollable gush of copy. 

10. The next morning I get up early and edit the gush.

11. Then I take the train to New York and my secretary types a draft. (I cannot type, which is very inconvenient.)

12. I am a lousy copywriter, but I am a good editor. So I go to work editing my own draft. After four or five editings, it looks good enough to show to the client. If the client changes the copy, I get angry—because I took a lot of trouble writing it, and what I wrote I wrote on purpose. 

Altogether it is a slow and laborious business. I understand that some copywriters have much greater facility. 

Yours sincerely, 
D.O.

 

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Mon, 06 Feb 2012 08:13:00 -0800 On Personal Branding http://freerange1201.com/on-personal-branding http://freerange1201.com/on-personal-branding

Yet another great post from Thinking Aloud, a thoughtful and interesting blog by Inaki Escudero. So good in face that we're not only linking to it, but we're straight-up copying it here. (Although obviously, we're giving him full-throttle credit.)

On personal branding ...


6 great questions to ask yourself. And you should be prepared to answer.

I interview a lot of creative professionals: Art directors, designers, copywriters, interactive designers, developers, planners and strategists, producers and I even get to talk to account people.

In most cases I don't follow the "resume-driven" script. I much rather look for non scripted answers. I look for the real drivers, the human needs not just needing a job.

I honestly love interviewing candidates, but most of the times I'm left with a dissapointed feeling. I think people for the most part don't prepare well for an interview.

This is more tragic when we think that in advertising, branding is the most important concept one must understand.

Personal branding, just like corporate branding is mostly about differentiation and to be substantially different is about knowing yourself.

I thought that I could help potential candidates by providing a list of questions, which answers could help you during the process of branding yourself:

  • What value are you working on?
  • What do you do to build, manage and maintain your network?
  • If I Google you, what will I find?
  • What is the last thing you created?
  • What do you do to expose yourself to new ideas and new thinking on a regular basis?
  • What keeps you awake at night? 
  • What's your goal?

Your brand has a lot of competitors out there, make sure that your stand for something else than money, titles and ego driven awards.

 

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Tue, 31 Jan 2012 07:59:00 -0800 Cheesy. We likey. http://freerange1201.com/cheesy-we-likey http://freerange1201.com/cheesy-we-likey

This is a great little sarcastic twist from Twitter on all of those terribly over-scripted, over-thought recruitment videos out there on the market. It's fun to poke fun.

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Thu, 26 Jan 2012 10:48:00 -0800 Mindblowing stats from YouTube http://freerange1201.com/mindblowing-stats-from-youtube-80710 http://freerange1201.com/mindblowing-stats-from-youtube-80710

OK, even if you conceded that a large portion of these stats are people watching other people eat sandwiches or pull off Jackass-like stunts, the leftover is still enough to convince you that you've got to have some presence on YouTube.

Without further delay, here are the high points, thanks to searchenginewatch.com.

  • 4 billion videos are watched worldwide on YouTube daily.
  • Every second, one hour of video is uploaded to YouTube.
  • 24 hours of video is uploaded every 24 seconds.
  • 9 months of video is uploaded every two hours.
  • A decade’s worth of video is uploaded every day.
  • Every 10 days, a century of video is uploaded.

Absolutely mind-boggling, although with content like this, it's hard not to believe that the stats wouldn't be higher. OK, we have a personal connection to this one, but still.

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Mon, 23 Jan 2012 13:51:00 -0800 Holstee Manifesto = Good Vibes http://freerange1201.com/holstee-manifesto-good-vibes http://freerange1201.com/holstee-manifesto-good-vibes

We stumbled across this while browsing the web. At first, it just seemed like a feel-good video someone had made, but we followed the dots and ended up on the website. Turns out they sell some pretty cool stuff. Can't describe what it is, but it's pretty cool.

Check it out here.

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Thu, 19 Jan 2012 11:10:00 -0800 Retailers taking 'big box' to another level http://freerange1201.com/retailers-taking-big-box-to-another-level http://freerange1201.com/retailers-taking-big-box-to-another-level

Retail has become so competitive that even their own packaging is a battle ground. The rise of containers-as-storefront is something that is hard to miss.

It's good to see them taking a turn at moving out of the dreaded mall. And they look a little more protected from smash-and-grab criminals, too.

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Tue, 17 Jan 2012 03:53:00 -0800 Happy Birthday, Champ http://freerange1201.com/happy-birthday-champ http://freerange1201.com/happy-birthday-champ

Ali. 70? Wow. Too bad he didn't go into advertising. Could have been a good copywriter. Guess the boxing thing turned out alright.

Muhamad-ali

 

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